AI Insights · Timothy · October 2024
Top 5 Season Pass Games in Lithuania: Q3 2024 Performance Overview
In Q3 2024, Lithuania's top season pass games, including Brawl Stars and PUBG MOBILE, showcased varied trends in downloads, revenue, and user engagement on a unified platform.
In the third quarter of 2024, Lithuania's gaming landscape on a unified platform saw notable performances from the top five season pass games. Data sourced from Sensor Tower provides an insightful look into the trends for these popular applications.
Brawl Stars, developed by Supercell, experienced fluctuating revenue, starting at approximately $12K and witnessing a dip to $8.7K mid-quarter before recovering to close at $11.8K. Downloads reached a peak of 3.3K in early July, tapering to around 2.6K by the end of September. Weekly active users began at 465K and showed a gradual decline, ending the quarter at approximately 400K.
PUBG MOBILE from Tencent Mobile International Limited demonstrated a stable revenue trend, with earnings fluctuating around $7K to $9K throughout the quarter. Downloads remained relatively consistent, peaking at 1.1K in September. The app maintained a steady base of weekly active users, starting at 48K and slightly decreasing to 41K by the quarter's end.
Candy Crush Saga, by King, maintained a steady revenue stream, averaging around $6K weekly, with a slight increase to $6.7K at the end of September. Downloads showed some variability, with numbers ranging from 600 to 750. The game kept a consistent weekly active user base of around 11K, with minor fluctuations.
Whiteout Survival from Century Games Pte. Ltd. saw a varied revenue pattern, peaking at $7.7K in late July before closing the quarter at $7K. Downloads increased steadily, starting at 1.8K and reaching 3K by September's end. Active user engagement showed an upward trajectory, starting at 6.5K and climbing to 9.1K.
Finally, Gardenscapes by Playrix reported consistent revenue, mostly hovering around $4.5K to $5.2K. Downloads saw an increase towards the end of the quarter, reaching over 1K. Weekly active users remained stable, fluctuating slightly around 7K.
For more detailed insights into these trends, visit Sensor Tower.